Crafting Digital
Worlds.
Welcome. I'm Mastorx, an indie game developer and web architect. I build cozy, immersive experiences blending logic, art, and music.
Mastorx // Hybrid Class
I've always loved mixing the logical side of coding with the creative side of art. For me, it's never just about writing scripts that work, it's about building spaces where people actually want to spend their time. Whether I'm drawing a pixel-art forest, building a website that feels welcoming, or writing a chill background track, I just really enjoy bringing cozy worlds to life.
Engine Logic
Unity, C#, Godot. Crafting smooth controllers and robust state machines.
Web Architecture
Semantic HTML, CSS, JS. Building fast, responsive, and cozy web portals.
Pixel Artistry
Aseprite. Pushing pixels to create charming sprites and fluid animations.
BGM Composition
FL Studio. Synthesizing ambient melodies that set the emotional tone.
Shipped cartridges and digital artifacts I've crafted.
Lantern Story
C++ Console Game Game LogicQuest: A small C++ console adventure demo focused on grid-based movement, collision logic, collectible lanterns, simple objective flow, and win-state handling.
Hero VS Monsters
C++ Battle System Turn-Based LogicQuest: A C++ console battle simulator featuring turn-based combat logic, hero and monster interactions, health systems, attack flow, and basic combat simulation.
Mastering the Arcane Arts
Pursuing a formal degree in Game Design & Web Development to solidify foundational theories and advanced programming architectures.
The Indie Pilgrimage
Successfully transitioned into full-time independent development, managing multiple pipelines from logic scripting to pixel art creation.
Interface Enlightenment
Specialized in diegetic UI/UX, crafting menus and systems that exist naturally within the game world.
Seeking a co-op partner? Have a project that needs a warm touch? Leave a letter in the box.